Ninja Theory closure looms after Microsoft fails to sell studio
Ninja Theory faces potential closure after Microsoft's failed attempts to sell the studio, leading to redundancy consultations and developer layoffs.

Ninja Theory developers are facing redundancy as the studio begins laying off staff. This follows Microsoft's unsuccessful attempts to sell the acclaimed UK-based studio as part of a broader Xbox restructuring, putting its future in serious doubt.
Xbox attempted to transfer ownership of Ninja Theory to another company to allow it to continue operating. The proposed sale did not materialize. Xbox COO Matt Booty confirmed in a letter that two sale-related agreements 'fell through.' Following the failed sale, Xbox and Ninja Theory began a consultation process related to the studio moving towards closure. Booty stated Xbox would 'continue to explore other paths forward' during this period, though closure was not yet certain. The layoffs at Ninja Theory are part of a broader wave of Xbox staff cuts, with a second wave occurring the week prior. This situation is part of ongoing Xbox restructuring that has not concluded, leaving other Xbox-owned studios fearful of future cuts.
Microsoft acquired Ninja Theory as a first-party Xbox Game Studios developer in 2018 for $117 million. The studio was developing Senua, the third entry in the Hellblade series. Xbox announced a 'reset' in July involving major restructuring and several studio cuts, which included planned closures and divestitures. In June, it was reported that Xbox announced Senua’s Saga at a presentation to generate interest in a buyer for Ninja Theory.
Developer reactions highlight personal impact
Notifications of layoffs appeared on LinkedIn from affected individuals, revealing the emotional toll. Katrin Mair, a gameplay programmer with the studio for four years, posted about moving to the UK for Ninja Theory and starting their career there. Mair said, 'it’s incredibly sad knowing that we won’t get to finish what we were working on. So much care, talent and effort went into it, and I really wish we’d had the chance to see what it could have become.'
Technical sound designer Alessio Mellina, with 12 years of tenure, also faces potential redundancy. Daniele Galante, a principle sound designer, posted about their position being at risk after almost nine years. Daniele Galante said: 'Sadly, after almost nine incredible years at Ninja Theory, my position is now at risk.' Stefano Prosperi, a principle programmer, posted about the difficulty of processing the studio's potential closure after 13 years. Other affected staff members include technical director Loong-Wei Ding and performance capture specialist Xoe Suvari. The total number of employees impacted remains undetermined.
Industry context and broader implications
The studio's situation reflects Xbox's ongoing restructuring challenges. Xbox announced 3,200 job cuts across the division in July of this year as part of a 'reset.' Ninja Theory and Undead Labs were specifically mentioned as studios to be spun off under new ownership. Undead Labs successfully divested from Xbox as an independent studio, while Ninja Theory's sale failed.
Ninja Theory developed several notable titles, including the critically acclaimed Hellblade: Senua’s Saga. The studio's most recent release, Hellblade 2, was described as 'triumphant' by one outlet and received a five-star review. It was released on multiple platforms.
Developers shared personal anecdotes about their time at the studio. Daniele Galante recalled working on the first Hellblade scene. Stefano Prosperi highlighted working with people at the top of their craft and being part of a studio that created games they genuinely cared about. As the consultation continues, the team faces an uncertain future, with developers expressing sadness about leaving friends but readiness for their next adventure.





